That was fun... But lack of time and resources bring a stop to that experiment back in 2015ish.
Here is my finish test to control a "Robot like" with a game like interface. Many test have been done before in Flash, Processing and Maya, but to have done over and over again the same basic programming. I feel Unity3D is the best platform to complete my project. Even better as unity3D is a look like 3D package and everything seems logical in it. "Not like Flash".
4 servo control. 2 for wheel, 1 pan, 1 tilt.
Infrared reader for distance queuing.
Multiple light for bling bling.
1 Motion detector.
Now let's design the environment and the character as what you see in the video are mainly a testing platform.
This is my dummy body test to check if tissue use over the servo can rotate properly. The body is suppossed to bend half body Pan + Tilt. I suspect I should put more filling and I need to solidified the base of the puppet so it will get better deformation. Also the main frame around should be more solidified and hook better on frame.Â
Here a simple test from Maya. Create some keyFrame animation in Maya to control a Servo motor connected though a serial signal.
SADADX